2019
DOI: 10.1007/978-3-030-31635-8_119
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Artificial Intelligence Gamified AAL Solution

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Cited by 3 publications
(2 citation statements)
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“…Another example of an application targeted at healthcare worthy of mention is GameAAL, a system for monitoring the elderly daily life activities and providing neurocognitive stimulation games, promoting social interaction and mobility of its end-users using gamification and machine learning techniques [5].…”
Section: Areas Of Applicationmentioning
confidence: 99%
See 1 more Smart Citation
“…Another example of an application targeted at healthcare worthy of mention is GameAAL, a system for monitoring the elderly daily life activities and providing neurocognitive stimulation games, promoting social interaction and mobility of its end-users using gamification and machine learning techniques [5].…”
Section: Areas Of Applicationmentioning
confidence: 99%
“…Already in 2015, Jordan and Mitchell have indicated that ML algorithms can be used to create personalized experiences for individuals and groups of individuals [3], whereas three years later, Hsu and Chen explored how gamification improves the user experience [4]. Applications combining machine learning and gamification thus exploit both these ways for boosting the UX improvement (see, e.g., [5]).…”
Section: Introductionmentioning
confidence: 99%