2014 IEEE Virtual Reality (VR) 2014
DOI: 10.1109/vr.2014.6802074
|View full text |Cite
|
Sign up to set email alerts
|

Assessing exertions: How an increased level of immersion unwittingly leads to more natural behavior

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2019
2019
2019
2019

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 2 publications
0
1
0
Order By: Relevance
“…Indeed, many studies suggest that participants often have a greater sense of realism in such environments (e.g., Hupont, Gracia, Sanagustín, & Gracia, 2015). With 3-D VR becoming more common, it has been argued that more immersive environments are increasing becoming necessary for participants to accept simulations as real (Ponto, Chen, Tredinnick, & Radwin, 2014). However, there is conflicting evidence whether participants actually show better performance in more immersive tasks.…”
Section: Brief Introduction and Methodsmentioning
confidence: 99%
“…Indeed, many studies suggest that participants often have a greater sense of realism in such environments (e.g., Hupont, Gracia, Sanagustín, & Gracia, 2015). With 3-D VR becoming more common, it has been argued that more immersive environments are increasing becoming necessary for participants to accept simulations as real (Ponto, Chen, Tredinnick, & Radwin, 2014). However, there is conflicting evidence whether participants actually show better performance in more immersive tasks.…”
Section: Brief Introduction and Methodsmentioning
confidence: 99%