2017
DOI: 10.1007/978-3-319-57987-0_45
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Assessing the Relationship Between Type of Head Movement and Simulator Sickness Using an Immersive Virtual Reality Head Mounted Display: A Pilot Study

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Cited by 8 publications
(2 citation statements)
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“…In addition, an HMD may be used to design balance experiments while offering an even higher sense of embodiment through a more immersive experience and allowing for the simulation of high fidelity in a safe manner [76][77][78][79]. However, specific feasibility tests must be run, since an excessive mismatch between real and virtual movements with an HMD might cause cyber-sickness effects [80,81] and serious losses of balance [82]. Ultimately, another important challenge that might be addressed concerns the possibility of using artificial intelligence to automatically adapt the game difficulty to the specific capabilities of the subject by real-time analysis of the variables and metrics recorded by the system [83].…”
Section: Discussionmentioning
confidence: 99%
“…In addition, an HMD may be used to design balance experiments while offering an even higher sense of embodiment through a more immersive experience and allowing for the simulation of high fidelity in a safe manner [76][77][78][79]. However, specific feasibility tests must be run, since an excessive mismatch between real and virtual movements with an HMD might cause cyber-sickness effects [80,81] and serious losses of balance [82]. Ultimately, another important challenge that might be addressed concerns the possibility of using artificial intelligence to automatically adapt the game difficulty to the specific capabilities of the subject by real-time analysis of the variables and metrics recorded by the system [83].…”
Section: Discussionmentioning
confidence: 99%
“…For example, the work in [131,132] showed correlations between head movements and user reports of valence, arousal, and emotional states. The work in [133], in turn, showed that different types of head movements (i.e., rotations and left/right tilts) could affect cybersickness. Postural stability was also shown to predict the likelihood of cybersickness in [134] and constrained movement was shown to reduce the sense of presence [46].…”
Section: Movements and Gesturesmentioning
confidence: 99%