“…When designing serious games, one has the opportunity to build the game scoring system in such way that scoring translates more directly to assessment criteria and learning performance metrics. Furthermore, there is the opportunity of providing embedded assessment, also known as stealth assessment (Ifenthaler, Eseryel & Ge, ), to capture additional performance metrics based on the time it took to complete a game task, how many times learners repeated each task before successful completion, etc.…”