2024
DOI: 10.21203/rs.3.rs-4535965/v1
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Assessment of Gamified Mixed Reality Environments for Upper Limb Robotic Rehabilitation: Pilot Study on Healthy Adults

Nadia Garcia-Hernandez,
Stefano Buccelli,
Agnese De Angelis
et al.

Abstract: Exoskeletons for rehabilitation have the potential to aid movement and promote intensive, task-oriented, and personalized motor training. However, robotic-assisted training and user experience could be further improve by including Mixed Reality Environments (MREs) and using a gamification approach. This paper presents the design and evaluation of a MR solution based on Microsoft Hololens 2 for robot-assisted bilateral shoulder training. It is based on gamified MREs designed to guide and encourage bilateral syn… Show more

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