Assessment of gamified mixed reality environments for upper limb robotic rehabilitation: pilot study on healthy adults
N. Garcia-Hernandez,
S. Buccelli,
A. De Angelis
et al.
Abstract:Exoskeletons for rehabilitation have the potential to aid movement and promote intensive, task-oriented, and personalized motor training. However, robotic-assisted training and user experience could be further improve by including Mixed Reality Environments (MREs) and using a gamification approach. This paper presents the design and evaluation of a MR solution based on Microsoft Hololens 2 for robot-assisted bilateral shoulder training. It is based on gamified MREs designed to guide and encourage bilateral syn… Show more
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