2021
DOI: 10.1007/978-3-030-68796-0_22
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ATSal: An Attention Based Architecture for Saliency Prediction in 360$$^\circ $$ Videos

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Cited by 24 publications
(7 citation statements)
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“…In [18,33,34], the authors aimed at improving the saliency detection accuracy near the poles of the 360 sphere by reducing the impact of distortion at the top and bottom of the equirectangular format. Others [35,36] converted the input 360 video into a cubic map to reduce the negative impact of distortion at the poles of the equirectangular and presented an attention architecture to increase the saliency detection accuracy.…”
Section: Saliency Detectionmentioning
confidence: 99%
“…In [18,33,34], the authors aimed at improving the saliency detection accuracy near the poles of the 360 sphere by reducing the impact of distortion at the top and bottom of the equirectangular format. Others [35,36] converted the input 360 video into a cubic map to reduce the negative impact of distortion at the poles of the equirectangular and presented an attention architecture to increase the saliency detection accuracy.…”
Section: Saliency Detectionmentioning
confidence: 99%
“…However, as VR environments are often dynamic, these models may not be sufficient for certain applications. To address this, some recent works have focused on attention prediction in 360 • videos [3,9,12]. Nevertheless, all these models only take visual stimuli as input, and therefore they do not take into account the potential influence of sound in VR environments [30].…”
Section: Analyzing and Predicting Viewing Behavior In Vrmentioning
confidence: 99%
“…In order to achieve better visual fidelity, the generative adversarial network is the most popular model, and has been successfully used in many works [19], [24], [20], [29], [30], [31]. Therefore, our method should be compared with three specific, key architectures: conditional GAN [23], HoloGAN [35], and ATSal [9].…”
Section: D-aware View Synthesismentioning
confidence: 99%