2020
DOI: 10.1109/lra.2020.2969927
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Augmented LiDAR Simulator for Autonomous Driving

Abstract: In Autonomous Driving (AD), detection and tracking of obstacles on the roads is a critical task. Deep-learning based methods using annotated LiDAR data have been the most widely adopted approach for this. Unfortunately, annotating 3D point cloud is a very challenging, time-and money-consuming task. In this paper, we propose a novel LiDAR simulator that augments real point cloud with synthetic obstacles (e.g., cars, pedestrians, and other movable objects). Unlike previous simulators that entirely rely on CG mod… Show more

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Cited by 106 publications
(84 citation statements)
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“…It is necessary to have a platform where the user can build a scene based on the desired target. As seen earlier in this paper, most of these platforms are long-established simulators, especially in the automobilistic area, wherein the sensor simulator is created [ 4 , 18 , 23 , 24 , 25 , 26 , 27 , 28 ]. Here we propose a different approach: to develop or adapt a virtual scene builder so the user can build a scene and choose the sensor scanning locations.…”
Section: Methodsmentioning
confidence: 99%
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“…It is necessary to have a platform where the user can build a scene based on the desired target. As seen earlier in this paper, most of these platforms are long-established simulators, especially in the automobilistic area, wherein the sensor simulator is created [ 4 , 18 , 23 , 24 , 25 , 26 , 27 , 28 ]. Here we propose a different approach: to develop or adapt a virtual scene builder so the user can build a scene and choose the sensor scanning locations.…”
Section: Methodsmentioning
confidence: 99%
“…A similar method was developed by Wang et al [ 18 ], where synthetic point clouds with semantic labels of detected objects were generated with a raycasting LiDAR simulator using CARLA [ 18 ] autonomous driving simulator, and later experiments show the effectiveness of mixed datasets for the deep learning method training. Fang et al [ 23 ], unlike previous simulators that entirely rely on Computer Graphics models and game engines, proposed a novel LiDAR simulator that augments real point clouds with synthetic obstacles (e.g., vehicles, pedestrians, and other movable objects). Manivasagam et al [ 24 ] built a large dataset of 3D static maps and 3D dynamic objects by scanning several cities with LiDAR.…”
Section: Introductionmentioning
confidence: 99%
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“…obstacles [8]. Based on this, modern day simulators like rFpro [9], LGSVL [10], AVS [11] by Uber, CARLA [12], DRIVE CONSTELLATION Simulator [13] by NVIDIA, Gazebo [14] and others are able to create very realistic scenes and complex layouts like road paint or road separation that can be difficult to discern even for humans.…”
Section: Stevan Stević Is With the Rt-rk Institute For Computer Basedmentioning
confidence: 99%