International Conference on the Management of Mobile Business (ICMB 2007) 2007
DOI: 10.1109/icmb.2007.20
|View full text |Cite
|
Sign up to set email alerts
|

Augmented Reality 3D Interactive Advertisements on Smartphones

Abstract: Whilst Augmented Reality (AR) has been a prevalent research topic it has proved difficulty to implement and apply in commercial situations as it generally requires complex and expensive hardware. With the proliferation of mobile phones amongst the world population with ever increasing sets of advanced features such as cameras and high resolution screens AR has the opportunity to emerge from laboratories and enter the high street. In this paper we discuss a unique system that will allow complex and highly inter… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2012
2012
2023
2023

Publication Types

Select...
4
2
1

Relationship

0
7

Authors

Journals

citations
Cited by 13 publications
(5 citation statements)
references
References 17 publications
0
5
0
Order By: Relevance
“…As a result, based on the high success rate of selling product efficiently (Institute, 2004) in advertising using a multimodal interface this concept has received a very positive response from users. This could be due to the mobility and easy access of the product information (Chehimi et al, 2007). By carrying out this concept in prototype HuMAR application, the student's desire to learn is increased as he/she engages with the mAR technology.…”
Section: Functional Requirements Of the Prototype Humar Applicationmentioning
confidence: 96%
See 1 more Smart Citation
“…As a result, based on the high success rate of selling product efficiently (Institute, 2004) in advertising using a multimodal interface this concept has received a very positive response from users. This could be due to the mobility and easy access of the product information (Chehimi et al, 2007). By carrying out this concept in prototype HuMAR application, the student's desire to learn is increased as he/she engages with the mAR technology.…”
Section: Functional Requirements Of the Prototype Humar Applicationmentioning
confidence: 96%
“…In solving the above mentioned learning problems, revising the subject matter more often by using Augmented Reality (AR) technology (Chehimi et al, 2007;Norman et al, 2012) is one possible method of learning that could alleviate the problem. Moreover, (Bergman et al, 2013) assert, in keeping longer information, repetition of knowledge must be practised (Bergman et al, 2013).…”
Section: Introductionmentioning
confidence: 99%
“…In a review of the work presented in 10-year ISMAR/ISAR/ISMR and IWAR conferences, Zhou et al (2008) divided such techniques into: sensor-based, visionbased, and hybrid. Since then, these techniques recognized by the tracking system were further refined and nowadays they can be divided into image-based, requiring the recognition of a 2D image/tag (Chehimi, Coulton, & Edwards, 2007). Locationbased is a standard version for outdoor AR experiences involving GPS to determine the user"s location (Chiang, Yang, & Hwang, 2014).…”
Section: Technology-related Aspectsmentioning
confidence: 99%
“…AR mixes the virtual and real world by displaying virtual objects onto real images based on target triggers (markers) manipulated by users. Users can both visualize and interact with virtual objects (Chehimi et al 2007).…”
Section: Introductionmentioning
confidence: 99%