“…Based on these studies, the use of AR technology in the educational environment has some advantages. Increasing academic achievement (Cai et al 2014;İbili, 2013;Ersoy, Duman and Öncü, 2016;Sırakaya, 2015;Sırakaya, 2016;Şahin, 2017), arousing curiosity and increasing participation in students (Abdüsselam, 2014;Ersoy et al, 2016;Ivanova and Ivanov, 2011;Vojciechowski and Cellary, 2013), increasing the motivation of students and teachers (Atasoy, Gün and Karaoğlu, 2017;İbili, 2013;Çakır, Solak ve Tan., 2015;Di Serio, Ibanez and Kloos, 2013;Erbaş, 2016;Ivanova and Ivanov, 2011;Küçük, Yılmaz, Baydaş and Göktaş, 2014;Sumadio and Rambli, 2010;Vojciechowski and Cellary, 2013), remarkably entertaining properties (Yılmaz, 2014;Yoon, Elinich, Wang, Steinmeier and Tucker, 2012;Vojciechowski and Cellary, 2013), enabling the learning environment to become enjoyable and interactive (Lee, 2012;Gün and Atasoy, 2017), positively influencing student attitudes Göktaş, 2014 Şahin, 2017), helping students to visualize objects in their minds (Balak and Kısa, 2016;Gün, 2014;Gün and Atasoy, 2017;Shelton and Hedley, 2002;Squire and Klopfer, 2007); Vojciechowski and Cellary, 2013), creating permanent learning (Ersoy et al, 2016;Ivanova and Ivanov, 2011), improving students' visual skills (Kaufman and Schmalstieg, 2003) and their visual intelligence (Yılmaz and Batdı, 2016), and positive effects on self-efficacy perceptions (Erbaş, 2016) and creativity (Gurjar and Somani, 2016) are some of these advantages. Additi...…”