“…Many of the limitations and challenges related to the use of XR technologies in VI education stem from the early stage of research and development [16,56]. Technological limitations, such as difficulties with object identification, accuracy, variations among users, and a lack of depth perception in XR systems, contribute to these challenges [16,56]. Gesture recognition accuracy, sound-recording limitations, and the lack of specific data analysis methods for these research data sources also need improvement [44,77,78].…”