2014
DOI: 10.1007/s00779-013-0747-y
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Augmented reality in education: a meta-review and cross-media analysis

Abstract: RESUMENAnálisis, diseño e implementación de un aplicativo basado en Software Libre para dispositivos móviles dirigido a estudiantes del ciclo básico de formación universitaria con miras a fortalecer el proceso de aprendizaje y reducir índices de deserción, así como mejorar el rendimiento académico.El aplicativo es un prototipo conformado por cinco ejercicios seleccionados de la asignatura de cálculo multivariable para aplicarse durante la clase, esto para dar cumplimiento al objetivo general del presente traba… Show more

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Cited by 676 publications
(470 citation statements)
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References 37 publications
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“…AR is a promising technology that is being applied in many contexts as diverse as cultural heritage [9,10], education [11], geographic visualization [12], environmental monitoring [13], as well as disaster management [14,15]. The ability to abstract through real-time visualization the objective information that overlies images captured from cameras augments the experience of a user in that he or she can view and explore better contextualized content, often sourced from the web (i.e., multimedia-related content or georeferenced information) [16].…”
Section: Motivation and Related Workmentioning
confidence: 99%
“…AR is a promising technology that is being applied in many contexts as diverse as cultural heritage [9,10], education [11], geographic visualization [12], environmental monitoring [13], as well as disaster management [14,15]. The ability to abstract through real-time visualization the objective information that overlies images captured from cameras augments the experience of a user in that he or she can view and explore better contextualized content, often sourced from the web (i.e., multimedia-related content or georeferenced information) [16].…”
Section: Motivation and Related Workmentioning
confidence: 99%
“… Collaborative learning as students can collaborative with groups of student to elaborate their knowledge (Adamson et al, 2014;Radu, 2014).…”
Section: State Of the Literaturementioning
confidence: 99%
“…AR is a source of collaborative learning as students can collaborative with other groups of student to elaborate their knowledge. Besides, the way of communication with learning encounters is changing: Students don't just utilize animates to associate with on-screen content (conceivable with customary desktop programming), however now, understudies can use their whole body to take up with informational substance that appears to exist in the physical world (conceivable through enlarged reality innovation) (Radu, 2014). Augmented Reality has been utilized to build up understudies' understanding of science, including natural science (Squire & Klopfer, 2007), biomedical science (Yusoff, Zaman, & Ahmad, 2011) .…”
Section: Augmented Reality In Educationmentioning
confidence: 99%
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