2018
DOI: 10.1007/978-3-319-91584-5_24
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Augmented Reality Views: Discussing the Utility of Visual Elements by Mediation Means in Industrial AR from a Design Perspective

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Cited by 12 publications
(5 citation statements)
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“…The imperative hypotheses are that augmented visualization eases the user's cognitive transfer performance through distinct visual cues that guide the eye towards relevant FMA information. Visual elements guiding pilot's visual behaviours should ideally come in an appropriate visual form, with other sensory media supplementary at best (Keil, Schmitt, Engelke, Graf, & Olbrich, 2018). Flight deck design must focus on providing higher level SA directly to the pilot through the provision of instinctive understanding, which will decrease cognitive processing requirements in time limited situations.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The imperative hypotheses are that augmented visualization eases the user's cognitive transfer performance through distinct visual cues that guide the eye towards relevant FMA information. Visual elements guiding pilot's visual behaviours should ideally come in an appropriate visual form, with other sensory media supplementary at best (Keil, Schmitt, Engelke, Graf, & Olbrich, 2018). Flight deck design must focus on providing higher level SA directly to the pilot through the provision of instinctive understanding, which will decrease cognitive processing requirements in time limited situations.…”
Section: Discussionmentioning
confidence: 99%
“…The design principle of intelligent cognitive assistance is mainly characterized by the goals related to enhancing human capabilities, flexibly adapt to dynamic environments, and incorporate multidisciplinary perspectives (Le & Wartschinski, 2018). The ideal spatial positioning of information with commentary meanings can be found with augmented eye tracking technology (Keil et al, 2018). Eye tracker collected information can be used to draw a heatmap, which maps the positions of gaze and corresponding operator's attention distributions among the areas of interests (Kassner et al, 2014).…”
Section: A Simple Design Concept Significantly Improved Pilot's Samentioning
confidence: 99%
“…When immersive headset (for the VR) or optical seethrough devices (for the AR) are employed, the use of 2D elements for the UI should be avoided. It has been shown that visualizing virtual assets on planes placed at different positions with respect to those of the real objects may generate focal problems and it could reduce the user's attention [27,28]. Hence, the UI should be designed using only 3D computer-generated contents.…”
Section: Alter Egomentioning
confidence: 99%
“…In fact, the employment of 2D images positioned on planes different from those of the real objects may cause focal problems [55]. Furthermore, ''the more (2D) UI elements in screens space exist, the less attention is given to the AR space'' [56]. Hence, the selected 2D icons have been converted in 3D models.…”
Section: Fault Representationmentioning
confidence: 99%