2014
DOI: 10.1007/978-3-319-12337-0_4
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Authoring Personalized Interactive Museum Stories

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Cited by 31 publications
(15 citation statements)
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“…Storytelling and game-based approaches fits museums goals as they promote joyful and exciting experiences [23,31,50]. Ludologists and narratologists tried to define the driving strategies and building blocks in digital games and interactive narratives [2,3,7,31,32,35,40,48,58]. We share Aarseth's view [1] that as technologies evolve and get mass adopted, the differences between digital games and interactive stories are harder to draw.…”
Section: Playful Interaction In Museumsmentioning
confidence: 99%
See 1 more Smart Citation
“…Storytelling and game-based approaches fits museums goals as they promote joyful and exciting experiences [23,31,50]. Ludologists and narratologists tried to define the driving strategies and building blocks in digital games and interactive narratives [2,3,7,31,32,35,40,48,58]. We share Aarseth's view [1] that as technologies evolve and get mass adopted, the differences between digital games and interactive stories are harder to draw.…”
Section: Playful Interaction In Museumsmentioning
confidence: 99%
“…Through art and storytelling, visitors can immediately engage in learning, without needing any prior scientific knowledge. Beyond the scope and space for this article, an extensive review of interactive storytelling and museums can be found at [58].…”
Section: Story-based Approachesmentioning
confidence: 99%
“…Particularly, Not and Petrelli (this volume) put co-design at the heart of developing an authoring environment for personalized interactive experiences that complement the interpretive value of physical settings and objects. Moreover, the notion and implementations of personalized (Vayanou et al 2014;Katifori et al 2014) guiding systems, mainly developed in the museum setting since the latter assumed a central role in heritage interpretation as a space created for this exact purpose (Bedford 2001;Johnsson 2006), started to influence onsite heritage interpretation. Naturally, different adaptability and interaction frameworks can effectively work in a museum space (Antoniou and Lepouras 2010;Pujol et al 2013), a virtual space (Rajaonarivo et al 2019) and a heritage site.…”
Section: Computer Assisted Heritage Interpretationmentioning
confidence: 99%
“…Furthermore, the use of digital technologies has opened up new opportunities for researchers to re-approach the learner not only as interpreter but also as author of the narrative. Vayanou et al [45] highlight the importance of authorship and personal choice in the design and delivery of tailored information during a museum visit. "When visitors experience a museum that encourages individual narrative construction actively, these narratives are directed not toward the acquisition or receipt of the information being communicated by the museum but rather toward the construction of a very personal interpretation of museum objects and collections" [40].…”
Section: Digital Storytelling In Museum Educationmentioning
confidence: 99%