2016 IEEE Winter Conference on Applications of Computer Vision (WACV) 2016
DOI: 10.1109/wacv.2016.7477650
|View full text |Cite
|
Sign up to set email alerts
|

Automatic 3D reconstruction of manifold meshes via delaunay triangulation and mesh sweeping

Abstract: In this paper we propose a new approach to incrementally initialize a manifold surface for automatic 3D reconstruction from images. More precisely we focus on the automatic initialization of a 3D mesh as close as possible to the final solution; indeed many approaches require a good initial solution for further refinement via multi-view stereo techniques. Our novel algorithm automatically estimates an initial manifold mesh for surface evolving multi-view stereo algorithms, where the manifold property needs to b… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
18
0

Year Published

2016
2016
2024
2024

Publication Types

Select...
6
2
2

Relationship

2
8

Authors

Journals

citations
Cited by 21 publications
(18 citation statements)
references
References 33 publications
0
18
0
Order By: Relevance
“…Experiments show that ground plane removal and scan comparison discretization improve on precision with respect to current state-of-theart with a speed-up in the execution thanks to the use of an efficient indexing data structure. As a future work we aim at applying the proposed approach to an existing urban reconstruction method [19] and refine it with [20] in order to obtain a 3D urban map without moving objects, while still improving on the speed up of the visual pipeline of our proposal.…”
Section: Resultsmentioning
confidence: 99%
“…Experiments show that ground plane removal and scan comparison discretization improve on precision with respect to current state-of-theart with a speed-up in the execution thanks to the use of an efficient indexing data structure. As a future work we aim at applying the proposed approach to an existing urban reconstruction method [19] and refine it with [20] in order to obtain a 3D urban map without moving objects, while still improving on the speed up of the visual pipeline of our proposal.…”
Section: Resultsmentioning
confidence: 99%
“…From the 1990s, digital photogrammetry enabled automatic image measurements, camera calibration and exterior orientation (Haggrén & Niini, 1990;Heikkilä & Silven, 1997;Lowe, 1999;Pollefeys, Koch, & Van Gool, 1999;Stathopoulou, Welponer, & Remondino, 2019). Current photogrammetric software can automatically reconstruct 3D mesh models (Furukawa, Curless, Seitz, & Szeliski, 2009;Jancosek & Pajdla, 2011;Romanoni, Delaunoy, Pollefeys, & Matteucci, 2016). For indoor modelling, various photogrammetric methods have been used, such as 3D mapping systems (El-Hakim, Boulanger, Blais, & Beraldin, 1997), videogrammetry-based 3D modelling (Haggrén & Mattila, 1997), structured indoor modelling (Ikehata, Yang, & Furukawa, 2015), cloud-based indoor 3D modelling (Ingman, Virtanen, Vaaja, & Hyyppä, 2020) and other indoor measuring methods (Georgantas, Brédif, & Pierrot-Desseilligny, 2012;Lehtola et al, 2017;León-Vega & Rodríguez-Laitón, 2019).…”
Section: Related Workmentioning
confidence: 99%
“…This is useful for downstream processing such as smoothing, refinement and texture mapping ( [42,5]), which require low topological noise. An example is the dense stereo refinement: the surface evolves in 3D such that it minimizes a photo-consistency function without changing the genus ( [12,40,33]). The lower the topological noise, the better the expected convergence.…”
Section: Low Genusmentioning
confidence: 99%