Proceedings of the 24th ACM SIGKDD International Conference on Knowledge Discovery &Amp; Data Mining 2018
DOI: 10.1145/3219819.3219832
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Automatic Discovery of Tactics in Spatio-Temporal Soccer Match Data

Abstract: Sports teams are nowadays collecting huge amounts of data from training sessions and matches. The teams are becoming increasingly interested in exploiting these data to gain a competitive advantage over their competitors. One of the most prevalent types of new data is event stream data from matches. These data enable more advanced descriptive analysis as well as the potential to investigate an opponent's tactics in greater depth. Due to the complexity of both the data and game strategy, most tactical analyses … Show more

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Cited by 74 publications
(52 citation statements)
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“…CatBoost We used the official Python implementation from Yandex. 9 We set all parameters to their default values, except for the number of parallel threads, which we set to 40.…”
Section: A3 Experimental Setup and Implementationmentioning
confidence: 99%
“…CatBoost We used the official Python implementation from Yandex. 9 We set all parameters to their default values, except for the number of parallel threads, which we set to 40.…”
Section: A3 Experimental Setup and Implementationmentioning
confidence: 99%
“…The availability of massive data portraying soccer performance has facilitated recent advances in soccer analytics. The so-called soccer-logs [4,15,40,46], capturing all the events occurring during a match, are one of the most common data formats and have been used to analyze many aspects of soccer, both at team [8,11,25,35,50] and individual levels [6,12,33]. Among all the open problems in soccer analytics, the data-driven evaluation of a player's performance quality is the most challenging one, given the absence of a ground-truth for that performance evaluation.…”
Section: Related Workmentioning
confidence: 99%
“…Our survey consisted of a set of pairs of players randomly generated by a two-step procedure, defined as follows: First, we randomly selected 35% of the players in the dataset. Second, for each selected player u, we cyclically iterated over the ranges [1,10], [11,20], and [21, ∞] and selected one value, say x, for each of these ranges, and then picked the player being x positions above u and the one being x positions below u in the role-based ranking (if they exist). This generated a set P of 211 pairs involving 202 distinct players.…”
Section: Validation Of Playerankmentioning
confidence: 99%
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