2018 30th International Symposium on Computer Architecture and High Performance Computing (SBAC-PAD) 2018
DOI: 10.1109/cahpc.2018.8645871
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Automatic Ray-Tracer Cloud Offloading in OPENMP

Abstract: Rendering an image from a 3D scene requires a large amount of computation which grows exponentially with the complexity of the scene (e.g. number of objects and light sources). With the increasing demand of high definition content, 3D designers need to use high-performance computer systems to keep the rendering time acceptable. Since owning computer clusters is expensive, designers usually rent computing power directly from cloud service providers (e.g. AWS and Azure). However, even though many cloud providers… Show more

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