2009
DOI: 10.1007/978-3-642-01811-4_4
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Automatic Segmentation of Scanned Human Body Using Curve Skeleton Analysis

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Cited by 14 publications
(9 citation statements)
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References 13 publications
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“…We apply the method described in [20] providing a smooth and centered connected tree, and also the estimated values computed at the skeletal points. If the legs are not in contact under the knee and arms are not adherent to the trunk under the elbow, this curve skeleton allows the recognition of limbs and of the head without further constraints on subject's pose.…”
Section: Proposed Systemmentioning
confidence: 99%
“…We apply the method described in [20] providing a smooth and centered connected tree, and also the estimated values computed at the skeletal points. If the legs are not in contact under the knee and arms are not adherent to the trunk under the elbow, this curve skeleton allows the recognition of limbs and of the head without further constraints on subject's pose.…”
Section: Proposed Systemmentioning
confidence: 99%
“…Another skeleton‐based segmentation was proposed by Lovato et al . [LCG09], in particular for human bodies and the like. This algorithm incorporates a skeleton extraction method that takes advantage of voxel coding and active contours.…”
Section: Skeleton‐based Segmentationmentioning
confidence: 99%
“…Given a low resolution and watertight representation of the body, we apply a procedure to obtain a pose estimation and rough segmentation of the mesh through the extraction and labeling of the curve skeleton of the mesh and an optimization step finding a symmetric and reasonable stick figure adapted to the skeleton. The procedure has been described in [9] and consists of extracting a curve skeleton of the mesh with an efficient method based on voxel coding and active contours. Starting from the head salient point extracted on the surface we can compute the shortest path from the farthest inner point and the selected point.…”
Section: Skeletonization and Partitioningmentioning
confidence: 99%
“…The algorithm is able to compute a limited number of external branches of the tree, number that is finally reduced to five with a simple cleaning procedure removing smaller leaves of the skeletal tree. With simple heuristics based on skeletal branches lengths and directions, and a consistency check related to the extracted surface salient points, it is possible to recognize head, trunk and limbs from the skeleton (see [9] for details). Associating then scalar values on the skeleton points (e.g.…”
Section: Skeletonization and Partitioningmentioning
confidence: 99%