Motion, Interaction and Games 2019
DOI: 10.1145/3359566.3360069
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Automatic Sign Dance Synthesis from Gesture-based Sign Language

Abstract: Figure 1: Sign dance-a genre of dance consisting of both sign gestures and body dancing motions.

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Cited by 3 publications
(4 citation statements)
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“…Dontcheva et al [14] enabled the animator to author character animations by imitating the movement under a customized Mocap system. Besides, the large scale Mocap databases have been constructed by many research institutions and companies [1], [2], and many works to generate motion sequences using the Mocap databases have been proposed [15], [16]. Then, we take a "data-driven" approach but consider (i) how to intuitively find motion data from the database and (ii) how to edit motion data for our needs.…”
Section: Authoring Character Animationsmentioning
confidence: 99%
See 1 more Smart Citation
“…Dontcheva et al [14] enabled the animator to author character animations by imitating the movement under a customized Mocap system. Besides, the large scale Mocap databases have been constructed by many research institutions and companies [1], [2], and many works to generate motion sequences using the Mocap databases have been proposed [15], [16]. Then, we take a "data-driven" approach but consider (i) how to intuitively find motion data from the database and (ii) how to edit motion data for our needs.…”
Section: Authoring Character Animationsmentioning
confidence: 99%
“…Similarly, right-shoulder node, lower-neck node and their child nodes are allowed to be reassigned when the related movement is modified. The similar approach is applied by Iwamoto et al [16] which they segmented the hands movement and body motion to synthesize the dance motion sequence. Although this approach seems to work well, other methods can also be used in our framework.…”
Section: Motion Sequence Synthesismentioning
confidence: 99%
“…Dontcheva et al [6] enabled the animator to author character animations by imitating the movement under a customized Mocap system. Besides, the large scale Mocap databases have been constructed by many research institutions and companies [1,15], and many works to generate motion sequences using the Mocap databases have been proposed [11,16]. Then, we take a "data-driven" approach but consider (i) how to intuitively find motion data from the database and (ii) how to edit motion data for our needs.…”
Section: Authoring Character Animationsmentioning
confidence: 99%
“…Similarly, right-shoulder node, lower-neck node and their child nodes are allowed to be re-assigned when the related movement is modified. The similar approach is applied by Iwamoto et al [16] which they segmented the hands movement and body motion to synthesize the dance motion sequence. Although this approach seems to work well, other methods can also be used in our framework.…”
Section: Motion Sequence Synthesismentioning
confidence: 99%