2017 IEEE Virtual Reality (VR) 2017
DOI: 10.1109/vr.2017.7892228
|View full text |Cite
|
Sign up to set email alerts
|

Automatic speed and direction control along constrained navigation paths

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
4
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 12 publications
(4 citation statements)
references
References 27 publications
0
4
0
Order By: Relevance
“…As discussed by Kramida (2016), the vergence-accommodation conflict could be an explanation for this difference. These results suggest that immersive VR applications such as virtual roller coasters (Nesbitt et al 2017;Nalivaiko et al 2015;Sra et al 2019;Gavgani et al 2017;Jin et al 2018;Onuki et al 2017), car simulations (Walch et al 2017;Weidner et al 2017;Rietzler et al 2018;Oishi et al 2016), bike driving simulators (Tran et al 2018;Mittelstädt et al 2019), flight simulations (Garcia-Agundez et al 2019a;Mirhosseini et al 2017) and wheelchair simulators (John et al 2018;Chowdhury et al 2017b) cause higher SSQ scores due to sensory mismatch and, in particular, due to perceived self-motion while remaining stationary. Some studies suggest that air cushions (Onuki et al 2017) or vibrokinetic seats (Gardé et al 2018) can mitigate CS symptoms while driving.…”
Section: Perceived Motion In Vr Simulatorsmentioning
confidence: 92%
“…As discussed by Kramida (2016), the vergence-accommodation conflict could be an explanation for this difference. These results suggest that immersive VR applications such as virtual roller coasters (Nesbitt et al 2017;Nalivaiko et al 2015;Sra et al 2019;Gavgani et al 2017;Jin et al 2018;Onuki et al 2017), car simulations (Walch et al 2017;Weidner et al 2017;Rietzler et al 2018;Oishi et al 2016), bike driving simulators (Tran et al 2018;Mittelstädt et al 2019), flight simulations (Garcia-Agundez et al 2019a;Mirhosseini et al 2017) and wheelchair simulators (John et al 2018;Chowdhury et al 2017b) cause higher SSQ scores due to sensory mismatch and, in particular, due to perceived self-motion while remaining stationary. Some studies suggest that air cushions (Onuki et al 2017) or vibrokinetic seats (Gardé et al 2018) can mitigate CS symptoms while driving.…”
Section: Perceived Motion In Vr Simulatorsmentioning
confidence: 92%
“…Besides of free flight control, Balakrishnan et al [9] and Burtnyk et al [10] let the operator interactively steer a camera along a purely virtual, predefined path, whereas they also aim to combine the collision free motion with more simple, intuitive interactions. Moreover, Mirhosseini et al [3], also suggest navigation along a constrained path. While they discuss an intuitive method for adaptive speed and direction control, however, their path is also predefined in a static scene and lets operators move in egocentric views only.…”
Section: Related Workmentioning
confidence: 99%
“…As a result, lack of SA and the danger of navigating hazardous areas can be significantly decreased. Other approaches limit the motion of the remote operator by spatially constraining the motion trajectory and reducing the interactions to a minimum at the same time [3]. The overall goal is to avoid navigating impassable areas of the scene and to make the navigation more efficient.…”
Section: Introductionmentioning
confidence: 99%
“…Another challenge of IVC navigation is to provide smooth and accurate travel to reduce cybersickness. To do so, several speed control techniques have been proposed, including fixed, adaptive, and path-based methods [25].…”
Section: Navigationmentioning
confidence: 99%