Proceedings of the 10th International Conference on Computer Graphics Theory and Applications 2015
DOI: 10.5220/0005264703090316
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Automatic Variable-timing Animation Transition based on Hierarchical Interpolation Method

Abstract: Character animation has been used in many fields, such as film making, virtual reality interaction and video games. Video game needs a large set of character animations for users to trigger. However, it is a complex and tedious work for animators to manufacture all the transition animations between each pair of character animations. In this paper, a novel rapid method is presented to generate transition animation automatically. Firstly, animations in the game animation set are classified. Secondly, the time le… Show more

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