2021
DOI: 10.30630/joiv.5.1.371
|View full text |Cite
|
Sign up to set email alerts
|

Autonomous Agents in 3D Crowd Simulation Through BDI Architecture

Abstract: Agent based simulation (ABS) is a paradigm to modelling systems included of autonomous and interacting agents. ABS has been tremendous growth and used by researchers in the social sciences to study socio-environmental complex systems. To date, various platforms have been introduced for agent-based social simulation. They are rule based in any logic, python based in SPADE and etc. Although those platforms have been introduced, there is still an insufficient to develop a crowd simulation in 3D platform. Having a… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
11
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
5
2

Relationship

1
6

Authors

Journals

citations
Cited by 8 publications
(11 citation statements)
references
References 19 publications
0
11
0
Order By: Relevance
“…Our methodology is to promote Agentoriented modeling for modeling a complex socio-technical system [24]- [28]. As stated in [29], the Simulation consists of a residential area surrounded by a forest with 100 houses. One occupant stays in each house.…”
Section: Methodsmentioning
confidence: 99%
“…Our methodology is to promote Agentoriented modeling for modeling a complex socio-technical system [24]- [28]. As stated in [29], the Simulation consists of a residential area surrounded by a forest with 100 houses. One occupant stays in each house.…”
Section: Methodsmentioning
confidence: 99%
“…Simulations that exploit Unity as the engine and visualization tool and the BDI model as a reference for implementing individual agents have been developed in a few domains, including large urban areas [59], fire evacuation [60], first aid emergency [61], gas and oil industry [62], and bushfires in Australia [63]. Those works are driven by an application to simulate and lack re-usability in other contexts.…”
Section: Related Work Virtual Reality and Multiagent Systems (Mas)mentioning
confidence: 99%
“…The agent models are transformed into a BDI based simulation Unity platform. The emotion-based BDI methodology can be transformed into the emotion-based BDI simulation by adopting our previous work [18]. A BDI plugin tool has been created 18] using the programming language provided by Unity3D to develop the BDI simulation model.…”
Section: F Step 6 Platform Specific Design and Modellingmentioning
confidence: 99%
“…Hence, to develop the emotion-based fire evacuation simulation through emotion-based BDI methodology, the same Unity3D tools will be used to implement the proposed methodology. For example, based on previous work in [18] Table 6 shows the mapping of the scenario model into Unity3D construct. From the modeling of the behavior model, we can transform design models into an emotion-based BDI simulation platform, as reported in this section.…”
Section: F Step 6 Platform Specific Design and Modellingmentioning
confidence: 99%