2007 IEEE/ICME International Conference on Complex Medical Engineering 2007
DOI: 10.1109/iccme.2007.4381937
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Autonomous Behavior Generator for a Companion Robot "SELF" with which Humans Do Not Get Bored

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Cited by 2 publications
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“…In this paper, as a first step in developing an appealing robot pet, we multilaterally and quantitatively analyzed boredom using experiments [5][6][7][8]. We consider it possible to provide a mechanical system with ongoing appeal if interactions between the user and the mechanical system are analyzed in greater depth.…”
Section: Introductionmentioning
confidence: 99%
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“…In this paper, as a first step in developing an appealing robot pet, we multilaterally and quantitatively analyzed boredom using experiments [5][6][7][8]. We consider it possible to provide a mechanical system with ongoing appeal if interactions between the user and the mechanical system are analyzed in greater depth.…”
Section: Introductionmentioning
confidence: 99%
“…We seek to produce a robot that has senses of "curiosity" and "boredom," and which learns autonomously through interaction with its surroundings, including humans. To realize autonomous actions, we use a probability model [6][7][8]. We named our robot "SELF" as a representation of the individualistic nature of the word SELF.…”
Section: Introductionmentioning
confidence: 99%