OCEANS 2017 - Aberdeen 2017
DOI: 10.1109/oceanse.2017.8084817
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Autonomy for surface ship interception

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Cited by 9 publications
(9 citation statements)
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“…Reachability and path panning with differential equations: Realistic planning and computational costs. The reachable sets, fronts, and optimal paths can be predicted, depending on applications, in 2D or 3D space (Kulkarni 2017), for isotropic and anisotropic motions (Lolla and Lermusiaux 2018), and for several types of ocean vehicles such as floats, gliders (Lolla et al 2014a,b;, propelled vehicles (Subramani et al 2017), and surface kayaks or ships in wave conditions (Mirabito et al 2017). Today, the computational time for all of these applications is much shorter than the mission time, even with a single CPU.…”
Section: A Reachability and Path Panningmentioning
confidence: 99%
“…Reachability and path panning with differential equations: Realistic planning and computational costs. The reachable sets, fronts, and optimal paths can be predicted, depending on applications, in 2D or 3D space (Kulkarni 2017), for isotropic and anisotropic motions (Lolla and Lermusiaux 2018), and for several types of ocean vehicles such as floats, gliders (Lolla et al 2014a,b;, propelled vehicles (Subramani et al 2017), and surface kayaks or ships in wave conditions (Mirabito et al 2017). Today, the computational time for all of these applications is much shorter than the mission time, even with a single CPU.…”
Section: A Reachability and Path Panningmentioning
confidence: 99%
“…Additional areas of development for VISIR may include some problems already addressed through the LSE, such as interceptions and multi-waypoint missions [29], [55], [56], energy optimization [54], onboard learning [57], and clustering of vessels to low-risk routes in uncertain flow environments [67]- [69].…”
Section: Discussionmentioning
confidence: 99%
“…In [33], the authors extend the previous work to the case of multiple pursuers. In [29], the authors validate the efficacy of the proposed methodology with testing in realistic data-assimilative simulated environments. A theoretical background and seminal studies on the use of this approach for path planning in marine environment can be found in [17,34,35].…”
Section: Pursuit-evasion Gamesmentioning
confidence: 91%
“…For instance, the solution to the minimum time navigation problem in dynamic flows is governed by a Hamilton-Jacobi-Bellman equation [28] (calculus of variations). Examples in path planning include the interception of ships [29].…”
Section: Path Planning Games In Marine Domainmentioning
confidence: 99%