2020
DOI: 10.1016/j.compedu.2020.103808
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Balancing cognitive complexity and gaming level: Effects of a cognitive complexity-based competition game on EFL students' English vocabulary learning performance, anxiety and behaviors

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Cited by 119 publications
(69 citation statements)
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“…Usually, too much challenge has a preventive effect rather than inspiring enthusiasm to engage (Ke & Abras, 2013). A balance between challenge and cognitive skills creates an optimal flow, which may encourage the participants to pursue greater learning interest (Yang et al, 2020). In the current study, students played games in groups.…”
Section: Discussionmentioning
confidence: 99%
“…Usually, too much challenge has a preventive effect rather than inspiring enthusiasm to engage (Ke & Abras, 2013). A balance between challenge and cognitive skills creates an optimal flow, which may encourage the participants to pursue greater learning interest (Yang et al, 2020). In the current study, students played games in groups.…”
Section: Discussionmentioning
confidence: 99%
“…As one of the main types of technology-enhanced language learning [ 7 ], GBLL was widely reported as significantly useful for language learning [ 5 , 7 ]. For example, [ 33 ] proposed a cognitive complexity-based game. While playing this game, learners received instructional content and took learning tasks.…”
Section: Resultsmentioning
confidence: 99%
“…Anxiety is an evolutionary adaptive process commonly experienced in daily life [33] and negative emotions, such as learning anxiety, may lead to poor learning [34]. Related studies pointed out that the use of situational English vocabulary games based on cognitive complexity will increase students" English anxiety [35]. Therefore, this study uses gameplay anxiety to explore learners" perception of Kahoot"s gameplay anxiety applied to Thai language and culture courses, and analyzes the relationship between gameplay anxiety, gameplay flow and game progress performance.…”
Section: Gameplay Anxietymentioning
confidence: 99%