Virtual Reality (VR) and serious gaming can increase the learning motivation and outcome in image interpretation. This paper presents the concept of an VR game-like assistance system called Virtual Reality Image Exploitation Workspace (VIEW). It can be used to evaluate the learning-supporting immersion or presence level of image interpreters while solving typical interpretation tasks. The problem statement is centered on the realization aspects of a VR assistance system for image interpretation which provides a high level of immersion. This work combines the setting of a real serious game for formal image interpretation training with virtual reality to increase the immersion level of the users. Enhanced image quality and organizational requirements from professional image interpretation impose additional complexity on VR for image interpretation. The presented VIEW concept deals with multiple aspects in respect to e-learning, professional training and virtual reality for image interpretation. Preliminary evaluation results from a realized prototype show the feasibility and user acceptance of the VIEW concept.