2021
DOI: 10.1609/aiide.v13i1.12924
|View full text |Cite
|
Sign up to set email alerts
|

Balancing Zero-Sum Games with One Variable per Strategy

Abstract: A key challenge in game design is achieving balance between the strategies available to the players. Traditionally this has been done through playtesting, with its difficult requirements of time, labor, and interpretation of results. To make it quicker and easier to balance games, we propose a game-theoretic approach that automatically balances strategies based on a mathematical model of the game. Specifically, we model the balance problem as modifying a zero-sum game, using one variable per strategy, so that… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
references
References 20 publications
0
0
0
Order By: Relevance