2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2013
DOI: 10.1109/ismar.2013.6671836
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Bare hand natural interaction with augmented objects

Abstract: In this work in progress we address the problem of interacting with augmented objects. A bare hand tracking technique is developed, which allied to gesture recognition heuristics, enables interaction with augmented objects in an intuitive way. The tracking algorithm uses a flock of features approach that tracks both hands in real time. The interaction occurs by the execution of grasp and release gestures. Physics simulation and photorealistic rendering are added to the pipeline. This way, the tool provides mor… Show more

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Cited by 8 publications
(5 citation statements)
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“…Teachers could create learning strategies to develop skills, such as: attention and concentration; associating words and symbols with objects; sight-word recognition; and phonics. Teachers could also help introduce and develop new vocabulary; perception and discrimination; identifying similarity and differences; classifying objects; seeing order or relationships; developing concepts like space, size, and shape; and exploring, manipulating, and using creative imagination [ 34 , 47 ].…”
Section: Discussionmentioning
confidence: 99%
“…Teachers could create learning strategies to develop skills, such as: attention and concentration; associating words and symbols with objects; sight-word recognition; and phonics. Teachers could also help introduce and develop new vocabulary; perception and discrimination; identifying similarity and differences; classifying objects; seeing order or relationships; developing concepts like space, size, and shape; and exploring, manipulating, and using creative imagination [ 34 , 47 ].…”
Section: Discussionmentioning
confidence: 99%
“…Each assembly operation in ARAAT contains several actions in a standard order, concluded as follows (refer to Figure 9): Inserting: grasping (the workpieces) → moving → rotating/scaling →releasing (the workpieces), that is, Inserting = grasping ⊕ moving ⊕ rotating/scaling ⊕ releasing (18) Fastening: grasping (the wrench) → moving → moving around →releasing (the wrench), that is, Fastening = grasping ⊕ moving ⊕ moving around ⊕ releasing (19) Screwing: grasping (the screwdriver) → moving → rotating → releasing (the screwdriver), that is Screwing = grasping ⊕ moving ⊕ rotating ⊕ releasing (20) We can evaluate the performance of actions and operations by recognizing the gestures and predicting the action order which the trainee is performing. Furthermore, when the trainee carries out an operation in ARAAT, the virtual object needs to give the corresponding reaction.…”
Section: Action and Operation Predictionmentioning
confidence: 99%
“…The interface provided a natural interaction benefit from the hand detection, palm pose estimation, and finger gesture recognition. Figueiredo et al [20] evaluated interactions on tabletop applications with virtual objects by hand tracking and gesture recognition. During the interaction, they applied the "grasping" and "releasing" gestures and used the Kinect device for hand tracking.…”
Section: Introductionmentioning
confidence: 99%
“…R tracking of the game components, we us techniques in the project: Inertial markers [17 and free body [18] for natural user interaction 1) Vehicle with marker As mentioned above, a marker was attache which identifies the position and orientation o the test track. Stressing that the capture of the a webcam, one of the most important aspect tracking is the identification marker on t necessary to realize a processing in the image camera.…”
Section: B Trackingmentioning
confidence: 99%