2023
DOI: 10.21203/rs.3.rs-2947413/v1
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Basketball Action Recognition Based on the Combination of YOLO and a Deep Fuzzy LSTM Network

Abstract: The ability to identify human actions in uncontrolled surroundings is important for human-computer interaction (HCI), especially in the sports areas to offer athletes, coaches, and analysts valuable knowledge about movement techniques and aid referees in making well-informed decisions regarding sports movements. Noteworthy, recognizing human actions in the context of basketball sports remains a difficult task due to issues like intricate backgrounds, obstructed actions, and inconsistent lighting conditions. Ac… Show more

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“…In terms of computation, our method also requires less computation than other methods. On the NBA dataset, our method requires 121.73G FLOPs, while Khobdeh et al (2023)'s method requires 391.25G. This means that our method can perform faster training and inference on the same hardware conditions.…”
Section: Experimental Comparison and Analysismentioning
confidence: 91%
“…In terms of computation, our method also requires less computation than other methods. On the NBA dataset, our method requires 121.73G FLOPs, while Khobdeh et al (2023)'s method requires 391.25G. This means that our method can perform faster training and inference on the same hardware conditions.…”
Section: Experimental Comparison and Analysismentioning
confidence: 91%