2001 IEEE International Symposium on Performance Analysis of Systems and Software. ISPASS.
DOI: 10.1109/ispass.2001.990690
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Behavior and performance of interactive multi-player game servers

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Cited by 32 publications
(36 citation statements)
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“…Previous studies of game server behavior and performance [Abdelkhalek et al 2001] have also concluded that game servers have very different access patterns compared to scientific workloads, and point to game parallelization as a largely unexplored research area.…”
Section: Related Workmentioning
confidence: 99%
“…Previous studies of game server behavior and performance [Abdelkhalek et al 2001] have also concluded that game servers have very different access patterns compared to scientific workloads, and point to game parallelization as a largely unexplored research area.…”
Section: Related Workmentioning
confidence: 99%
“…Previous work [1] on game server architectures identify parallelism as a potential method of increasing performance.…”
Section: Discussionmentioning
confidence: 99%
“…In [2], the authors are discussing the behavior and performance of multi-player game servers. They find that in the terms of benchmarking methodology, game servers are very different from other scientific workloads.…”
Section: Related Workmentioning
confidence: 99%