Encyclopedia of Behavioral Medicine 2013
DOI: 10.1007/978-1-4419-1005-9_1661
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Behavior Change Techniques

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Cited by 9 publications
(4 citation statements)
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“…Arguably the most progress in this respect has been made in gamification research, but even here, researchers are mainly pointing out a massive agenda of future desiderata (Deterding, 2015; Landers, Auer, Collmus, & Armstrong, 2018). By comparison, health sciences have now engaged in a decade plus of work modelling and identifying behaviour change techniques as the psychological active ingredients in health interventions and are still far from any comprehensive consensus (Michie & Johnston, 2013). Even if a consensus construct (let alone taxonomy) existed, we would still need methods to quickly and reliably identify which kinds of active ingredients a given game held and what subcomponents of said games are involved in each.…”
Section: Discussionmentioning
confidence: 99%
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“…Arguably the most progress in this respect has been made in gamification research, but even here, researchers are mainly pointing out a massive agenda of future desiderata (Deterding, 2015; Landers, Auer, Collmus, & Armstrong, 2018). By comparison, health sciences have now engaged in a decade plus of work modelling and identifying behaviour change techniques as the psychological active ingredients in health interventions and are still far from any comprehensive consensus (Michie & Johnston, 2013). Even if a consensus construct (let alone taxonomy) existed, we would still need methods to quickly and reliably identify which kinds of active ingredients a given game held and what subcomponents of said games are involved in each.…”
Section: Discussionmentioning
confidence: 99%
“…What this means for researchers is that isolating and manipulating constituent parts – let alone psychologically “active ingredients” (Michie & Johnston, 2013, p. 469) – of a game is inherently challenging. But without isolating features we risk confounds in our experimental manipulations – third variables that provide a competing explanation for our results.…”
Section: Systemic Complexitymentioning
confidence: 99%
“…Our behavior is key for preventing, maintaining, managing and treating health conditions and disabilities [25]. Certain behaviors that increase the risk of developing or aggravating chronic, acute and infectious diseases could be modified through behavior change techniques [26], and/or gamification, defined as "the use of game design elements in non-game context" [27,28]. PHI research shows that the integration of specific behavior change techniques or gamification strategies in digital solutions are effective to change behaviors that lead to a better individual health and wellbeing [23].…”
Section: Odh Perspective: Individual Health and Wellbeingmentioning
confidence: 99%
“…Many studies have examined the results for integrating oral health promotion of children in existing primary care or health care delivery systems, however, in order to understand how interventions work to produce behaviour change, it is important to identify effective interventions and their components. The behaviour change techniques (BCTs) are identified as those active components of interventions that are designed to change behaviour [ 24 ]. This could help in developing new and more effective interventions [ 25 , 26 ].…”
Section: Introductionmentioning
confidence: 99%