2020 IEEE Symposium Series on Computational Intelligence (SSCI) 2020
DOI: 10.1109/ssci47803.2020.9308218
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Behavioral Repertoires for Soft Tensegrity Robots

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Cited by 10 publications
(7 citation statements)
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“…As in the navigation experiments, the middle rows of this figure indicate that QD methods for which no priors are available (generation 0) are not able to solve all of the sampled environments. This effect seems to be much more pronounced for basketball-v2, where a QD method initialised task name QD R [1] QD G [2] FAERY R [3] FAERY G [4] FAERY it [5] c µ [6] λ [7] M 1.0 3.9 1.0 0.0 80 100 100 10 10 1 QD R: percentage of solved environments (normalised in [0, 1]) when using QD optimisation from scratch. 2 QD G: Average number of necessary generations required to solve an environment, when using QD optimisation from scratch.…”
Section: A Few-shot Learning For Single-task Generalisationmentioning
confidence: 99%
See 3 more Smart Citations
“…As in the navigation experiments, the middle rows of this figure indicate that QD methods for which no priors are available (generation 0) are not able to solve all of the sampled environments. This effect seems to be much more pronounced for basketball-v2, where a QD method initialised task name QD R [1] QD G [2] FAERY R [3] FAERY G [4] FAERY it [5] c µ [6] λ [7] M 1.0 3.9 1.0 0.0 80 100 100 10 10 1 QD R: percentage of solved environments (normalised in [0, 1]) when using QD optimisation from scratch. 2 QD G: Average number of necessary generations required to solve an environment, when using QD optimisation from scratch.…”
Section: A Few-shot Learning For Single-task Generalisationmentioning
confidence: 99%
“…4 FAERY G: Average number of necessary generations required to solve an environment, when using QD with priors learned by FAERY. 5 FAERY itc: Number of generation at which the prior population has converged in terms of FAERY R and FAERY G. 6,7 µ, λ: respectively population size and number of offsprings. 8,9 Mtrain, Mtest: number of environments used for training and testing.…”
Section: A Few-shot Learning For Single-task Generalisationmentioning
confidence: 99%
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“…Many studies have pursued dynamical control methods for tensegrity robots. For example, the use of vibrational motors in controlling spherical tensegrities was effective in achieving high locomotion speeds with respect to body size and finding various translational and rotational movements [15], [16]. Bliss et al used central pattern generators (CPGs) to generate motion for a tensegrity-based swimming robot that can exploit resonance entrainment [17].…”
mentioning
confidence: 99%