2013
DOI: 10.15514/syrcose-2013-7-25
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Beholder Framework: A Unified Real-Time Graphics API

Abstract: Abstract-This paper describes Beholder Framework, which is a set of libraries designed to provide a single low-level API for modern real-time graphics that combines clarity of Direct3D 11 and portability of OpenGL. The first part of the paper describes the architecture of the framework and its reasoning from the point of view of developing a cross-platform graphics application. The second part describes how the framework overcomes some most notable pitfalls of supporting both Direct3D and OpenGL that are cause… Show more

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