“…Thus far, research in this area can be roughly divided into two categories. One line of research has examined video games and morality through the lens of moral foundations theory Grizzard, Tamborini, Lewis, Wang, & Prabhu, 2014;Joeckel, Bowman, & Dogruel, 2012Weaver & Lewis, 2012), while another line of research has examined video games and morality through the lens of moral disengagement theory (Bowman, Schultheiss, & Schumann, 2012;Gabbiadini, Andrighetto, & Volpato, 2012;Gabbiadini, Riva, Andrighetto, Volpato, & Bushman, 2014;Gollwitzer & Melzer, 2012;Hartmann, Toz, & Brandon, 2010;Hartmann & Vorderer, 2010;Klimmt, Schmid, Nosper, Hartmann, & Vorderer, 2006;Lin, 2011;Shafer, 2012). A separate domain of research has recently developed to examine the effects of avatar 1 identification in video games (Bluemke, Friedrich, & Zumbach, 2010;Fischer et al, 2009;Fischer, Kastenmüller, & Greitemeyer, 2010;Klimmt, Dorothée, & Peter, 2009;Klimmt, Hefner, Vorderer, Roth, & Blake, 2010;Konijn, Bijvank, & Bushman, 2007;Lewis, Weber, & Bowman, 2008;Uhlmann & Swanson, 2004).…”