Proceedings of the ACM Symposium on Applied Perception 2013
DOI: 10.1145/2492494.2492504
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Believability in simplifications of large scale physically based simulation

Abstract: Figure 1: Screenshots from two clips used in our experiment. Screenshots in upper row are from clip simulated using classic impulse based method, while screenshots in lower row are from clip simulated with statistical simulation method [Hsu and Keyser 2009]. We verify that certain hypotheses that are often just assumed to be true do in fact hold, and therefore that the simplified simulation is an acceptable substitute. AbstractWe verify two hypotheses which are assumed to be true only intuitively in many rigid… Show more

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Cited by 7 publications
(5 citation statements)
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“…show that a specific simplification of large scale rigid body simulation methods did not significantly influence the visual plausibility [HHMK13]. However, little prior work has considered deformable objects.…”
Section: Perception Of Physically Based Simulationmentioning
confidence: 88%
See 1 more Smart Citation
“…show that a specific simplification of large scale rigid body simulation methods did not significantly influence the visual plausibility [HHMK13]. However, little prior work has considered deformable objects.…”
Section: Perception Of Physically Based Simulationmentioning
confidence: 88%
“…Reitsma and O'Sullivan further examine how a realistic environment setting can affect visual plausibility of physically based simulations [RO09]. Han et al show that a specific simplification of large scale rigid body simulation methods did not significantly influence the visual plausibility [HHMK13]. However, little prior work has considered deformable objects.…”
Section: Introductionmentioning
confidence: 99%
“…Reitsma et al [2009] further examines how a realistic environment setting can affect visual plausibility of physically based simulations. Han et al [2013] shows that a specific simplification of large scale rigid body simulation methods does not significantly influence the visual plausibility. However, few works have considered deformable objects.…”
Section: Perception Of Physically Based Simulationmentioning
confidence: 96%
“…[21] present a constraint-based method to stabilize a stack of piles. [19] introduces a hypothesis for physical simulation simplification which is freezing transformations of objects in a random pile does not affect the visual plausibility of a simulation. However, none of them can be efficient enough for stability estimation in a DRL training framework.…”
Section: Related Workmentioning
confidence: 99%