2016
DOI: 10.1007/978-3-319-31153-1_18
|View full text |Cite
|
Sign up to set email alerts
|

Benchmarking Dynamic Three-Dimensional Bin Packing Problems Using Discrete-Event Simulation

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
6
0

Year Published

2017
2017
2023
2023

Publication Types

Select...
4
1
1

Relationship

1
5

Authors

Journals

citations
Cited by 7 publications
(6 citation statements)
references
References 31 publications
0
6
0
Order By: Relevance
“…To compare the performance of OnlineBPH, we implemented three other algorithms from the literature:  The online packing algorithm in [28] (Algorithm 1). This online heuristic is based on a layer-building approach;  Algorithm864, proposed in [16] -a static approximation packing heuristic -where items are sorted by non-increasing volume.…”
Section: Computational Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…To compare the performance of OnlineBPH, we implemented three other algorithms from the literature:  The online packing algorithm in [28] (Algorithm 1). This online heuristic is based on a layer-building approach;  Algorithm864, proposed in [16] -a static approximation packing heuristic -where items are sorted by non-increasing volume.…”
Section: Computational Resultsmentioning
confidence: 99%
“…Due to the lack of proper data for online 3D-CLP, we follow the approach described in [28] to generate test problems for the case of identical container packing problems. We generated 4 classes (I, II, III and IV) of instances.…”
Section: Benchmark Problemsmentioning
confidence: 99%
“…There have been several strategies in designing fast approximate algorithms, e.g., guided local search (Faroe, Pisinger, and Zachariasen 2003), greedy search (De Castro Silva, Soma, and Maculan 2003), and tabu search (Lodi, Martello, and Vigo 1999;Crainic, Perboli, and Tadei 2009). Similar strategy has also been adapted to Online BPP (Ha et al 2017;Wang et al 2016). In contrast, genetic algorithms leads to better solutions as a global, randomized search (Li, Zhao, and Zhang 2014;Takahara and Miyamoto 2005).…”
Section: Related Workmentioning
confidence: 99%
“…Similar strategies have also been adapted to Online BPP works like [17,20,46,50]. Different from the offline setting, the size information of coming items is unknown for the agent to optimize the packing and the packing order can not be adjusted as well.…”
Section: Related Workmentioning
confidence: 99%
“…It makes Online BPP a much more challenging problem. Some works [17,46] have employed the hand-coded heuristics based on the human experience. Meanwhile, works like [50] have adopted deep reinforcement learning to learn how to pack things effectively through trials and error optimization.…”
Section: Related Workmentioning
confidence: 99%