“…Empathy alone may not suffice to sustain attention [27], simulations may inadvertently create biases or distress [53], resulting in perpetuated ableism [25]. More recent focus is on co-designing with people with disabilities (e.g., [7,32,33,74]); e.g., citizens, healthcare professionals, and designers co-design personalized healthcare solutions [33], sighted and blind participants design building navigation together [32]. Collective efforts to enhance the user experience can extend the impact beyond individuals with disabilities alone, encompassing different abilities of all [48,61,63].…”