2010 IEEE Aerospace Conference 2010
DOI: 10.1109/aero.2010.5446793
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Beyond desktop point and click: Immersive walkthrough of aerospace structures

Abstract: There are a number of 3D applications that have shown the benefits of using visualization techniques for virtual prototyping and education in aerospace engineering. However, these applications typically run only on desktop computers and user interaction is limited to mouse and keyboard. Virtual reality technologies provide a richer set of user experience by combining stereoscopic images with interactive, multi-sensory, and viewer-centered environments.We present an interactive and immersive walk-through applic… Show more

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Cited by 5 publications
(2 citation statements)
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“…low fidelity mock-ups [6] and bodystorming [7], whereas some offer high fidelity at high cost e.g. a ''military grade'' virtual reality (VR) system [8]. In between these two extremes there is a huge variety of prototyping methods.…”
Section: Introductionmentioning
confidence: 99%
“…low fidelity mock-ups [6] and bodystorming [7], whereas some offer high fidelity at high cost e.g. a ''military grade'' virtual reality (VR) system [8]. In between these two extremes there is a huge variety of prototyping methods.…”
Section: Introductionmentioning
confidence: 99%
“… Συσκευές εισόδου: (Cutler, et al, 1997), (Hightower, et al, 2000), (Latoschik, et al, 1998), (Agrawala, et al, 1997), (Ribo, et al, 2001)  Συσκευές εξόδου: (Cliburn, et al, 2005), (Courter, et al, 2010), (Biocca, 1997), (Bolas, et al, 1994), (Turner, et al, 1998)  Η/Υ για ΕΠ: (Moreland, et al, 2001), (Pandzic, et al, 2008), (Fairen, et al, 2004), (Regan, et al, 1994)  Μοντελοποίηση αντικειμένων: (Funkhouser, et al, 1993), (Zhao, et al, 2003)  Προγραμματισμός/λογισμικό για ΕΠ: (Belousov, et al, 1999), (Roehl, 1995), (Sowizral, et al, 1999) …”
Section: ιστορική αναδρομήunclassified