Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2011
DOI: 10.1145/2019406.2019442
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Biomechanically-inspired motion path editing

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Cited by 16 publications
(12 citation statements)
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References 27 publications
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“…Once the coordination function scriptC is ready, it can then be used to synthesize new variations of the same type of object interaction. We have designed our method to be applied on top of generic walking controllers [PhKS04, LS11], such that successful action coordination can be achieved with regular walking controllers. Our walking controller is based on a self‐concatenating deformable walking motion with feet constraints enforced by inverse kinematics (IK), which was developed as part of our previous work [JPFKS14, JPK16, JPK18].…”
Section: Real‐time Motion Synthesis With the CMmentioning
confidence: 99%
“…Once the coordination function scriptC is ready, it can then be used to synthesize new variations of the same type of object interaction. We have designed our method to be applied on top of generic walking controllers [PhKS04, LS11], such that successful action coordination can be achieved with regular walking controllers. Our walking controller is based on a self‐concatenating deformable walking motion with feet constraints enforced by inverse kinematics (IK), which was developed as part of our previous work [JPFKS14, JPK16, JPK18].…”
Section: Real‐time Motion Synthesis With the CMmentioning
confidence: 99%
“…Gleicher presented an intuitive method for editing motion data through the modification of motion trajectories . Lockwood and Singh proposed a method for motion editing based on a biomechanical heuristic that describes the relationship between stride length, path curvature, and moving speed . To produce a turn, these methods mainly modify a root (pelvis) trajectory spatially or temporally.…”
Section: Related Workmentioning
confidence: 99%
“…Thus, at least one of the feet should be in contact with the ground to control the COM movements. Taking the root of the character as an approximation for the COM as in , our transformation scheme deforms the root trajectory of the initial motion only at contact phases, in which at least one of the feet is in contact with the ground. Accordingly, we modify functions, θ (.)…”
Section: Automatic Motion Transformationmentioning
confidence: 99%
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“…In this process, we mainly focus on capturing the succession starting from the root and passing throughout the upper body parts. The timing changes for the lower body parts can be adjusted by skipping or delaying the time spent to lift or to lower a leg; however, these can potentially destroy some of the key physical characteristics and constraints embedded in the original motion [5], [19]. On the other hand, the spatial and temporal attributes of a motion in the upper body are less constrained and convey more stylistic variation for expressive locomotion [18].…”
Section: Upper-body Timing Transfermentioning
confidence: 99%