2018
DOI: 10.1109/jbhi.2017.2671788
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BioPad: Leveraging off-the-Shelf Video Games for Stress Self-Regulation

Abstract: This paper presents an approach to use commercial videogames for biofeedback training. It consists of intercepting signals from the game controller and adapting them in real-time based on physiological measurements from the player. We present three sample implementations and a case study for teaching stress self-regulation via an immersive car racing game. We use a crossover gaming device to manipulate controller signals, and a respiratory sensor to monitor the players' breathing rate. We then alter the speed … Show more

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Cited by 20 publications
(13 citation statements)
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“…A few studies over the past three decades have explored using biofeedback games to help patients regulate anxiety and stress [10,[12][13][14][22][23][24][25][26]. In these games, biofeedback information is generally presented in the form of an audiovisual display or via game adaptation, which allows users to practice self-regulation skills during gameplay.…”
Section: Biofeedback Games For Stress Self-regulationmentioning
confidence: 99%
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“…A few studies over the past three decades have explored using biofeedback games to help patients regulate anxiety and stress [10,[12][13][14][22][23][24][25][26]. In these games, biofeedback information is generally presented in the form of an audiovisual display or via game adaptation, which allows users to practice self-regulation skills during gameplay.…”
Section: Biofeedback Games For Stress Self-regulationmentioning
confidence: 99%
“…In these games, biofeedback information is generally presented in the form of an audiovisual display or via game adaptation, which allows users to practice self-regulation skills during gameplay. Along with skill acquisition, a handful of studies have also assessed whether relaxation skills learned with biofeedback games transfer to scenarios where biofeedback is not present [10,[12][13][14]22]. In an early study, Larkin et al [14] examined the role of heart rate (HR) biofeedback in reducing cardiovascular responses to stress.…”
Section: Biofeedback Games For Stress Self-regulationmentioning
confidence: 99%
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