2021
DOI: 10.1007/s00023-020-01003-2
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Bisynchronous Games and Factorizable Maps

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Cited by 13 publications
(15 citation statements)
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“…Every synchronous game with n inputs and k outputs is * -equivalent to a bisynchronous game with n inputs and nk outputs. The main idea of this construction is that players respond to questions with allowable answers and the question that they received [21]. However, the case of bisynchronous games with identical question and answer sets is much more interesting: any winning hereditary strategy corresponds to a quantum permutation over a (hereditary) unital * -algebra A, subject to orthogonality conditions imposed by the rule function of the game.…”
Section: Bisynchronous Gamesmentioning
confidence: 99%
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“…Every synchronous game with n inputs and k outputs is * -equivalent to a bisynchronous game with n inputs and nk outputs. The main idea of this construction is that players respond to questions with allowable answers and the question that they received [21]. However, the case of bisynchronous games with identical question and answer sets is much more interesting: any winning hereditary strategy corresponds to a quantum permutation over a (hereditary) unital * -algebra A, subject to orthogonality conditions imposed by the rule function of the game.…”
Section: Bisynchronous Gamesmentioning
confidence: 99%
“…We recall that a quantum permutation over A is a collection of elements p ij ∈ A, where 1 ≤ i, j ≤ m, such that each p ij is self-adjoint; j p ij = i p ij = 1 for all i, j; and p ij p ik = δ jk p ij and p ij p ℓj = δ iℓ p ij , where δ jk denotes the usual Dirac delta. In this way, bisynchronous games on m inputs and m outputs are closely related to the quantum permutation group S + m [21]. In the setting of a bisynchronous game with m questions and m answers and a winning hereditary strategy given by projections {E a,x } m a,x=1 , the quantum permutation obtained is the matrix U = (E a,x ) m a,x=1 .…”
Section: Bisynchronous Gamesmentioning
confidence: 99%
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