2008
DOI: 10.1002/ima.20159
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Block‐based recursive motion filtering for preserving true motion vectors in time‐varying texture objects

Abstract: True motion estimation is necessary for deinterlacing, frame-rate conversion, and film judder compensation. There have been several block-based approaches to find true motion vectors by tracing minimum sum-of-absolute-difference values by considering spatial and temporal consistency. However, the algorithms cannot find robust motion vectors when the texture of objects is changed. To find the robust motion vectors in the region, a recursive vector selection scheme and an adaptive weighting parameter are propose… Show more

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