2022
DOI: 10.3389/fpsyg.2022.864009
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Body and the Senses in Spatial Experience: The Implications of Kinesthetic and Synesthetic Perceptions for Design Thinking

Abstract: Human perception has long been a critical subject of design thinking. While various studies have stressed the link between thinking and acting, particularly in spatial experience, the term “design thinking” seems to disconnect conceptual thinking from physical expression or process. Spatial perception is multimodal and fundamentally bound to the body that is not a mere receptor of sensory stimuli but an active agent engaged with the perceivable environment. The body apprehends the experience in which one’s kin… Show more

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Cited by 10 publications
(3 citation statements)
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“…Dalam perancangan pendekatan digunakan untuk menentukan penggunaan material maupun penempatan suasana. Nantinya setiap pemahaman tiap individu yang merasakannya tentang suatu tempat atau sekitarnya akan melibatkan diri sendiri dan tubuh sehingga membangun kesan atas kesadaran akan tempat tersebut (Kwon & Ledema, 2022).…”
Section: Metode Perancangan Dengan Spatial Experienceunclassified
“…Dalam perancangan pendekatan digunakan untuk menentukan penggunaan material maupun penempatan suasana. Nantinya setiap pemahaman tiap individu yang merasakannya tentang suatu tempat atau sekitarnya akan melibatkan diri sendiri dan tubuh sehingga membangun kesan atas kesadaran akan tempat tersebut (Kwon & Ledema, 2022).…”
Section: Metode Perancangan Dengan Spatial Experienceunclassified
“…One's ability to process stimulus information is optimized by the input of additional information to aid the visual information; looking at proprioceptive feedback and actions such as turning around or turning upside down affect the person's understanding of the surroundings and objects within it (Kwon and Iedema, 2022). The large shift from physical to virtual environments has decreased people's kinetic engagement (Morel et al, 2015), but it might have increased other types of sensory engagement in virtual environments (Gallace et al, 2012;Wilson and Soranzo, 2015).…”
Section: Immersive Virtual Reality (Ivr)mentioning
confidence: 99%
“…Spatial perception is multimodal and fundamentally bound to the body, which is not a mere receptor of sensory stimuli but an active agent engaged with the perceivable environment. Although the visual approach may provide a practical means to represent and communicate ideas, a design process heavily driven by visuality can exhibit weaknesses undermining certain aspects of spatial experience despite the complexity [55,56]. Accordingly, it is necessary to study the problems of the sensory perception design of an architectural space systematically.…”
Section: Introductionmentioning
confidence: 99%