2017
DOI: 10.1002/cav.1764
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Brush2Model: Convolution surface‐based brushes for 3D modelling in head‐mounted display‐based virtual environments

Abstract: Easy and efficient 3D modelling in virtual environments is an important and unsolved topic. This paper proposes a new modelling approach to tackle this issue. It invents convolution surface-based brushes to directly draw 3D models in head-mounted display-based virtual environments. In order to maximize the efficiency, flexibility, and capacity of our proposed modelling approach, we propose three different skeleton-based convolution surfaces to tackle different modelling tasks: point skeleton-based convolution … Show more

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Cited by 9 publications
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References 36 publications
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