ACM SIGGRAPH 2005 Sketches on - SIGGRAPH '05 2005
DOI: 10.1145/1187112.1187127
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Building a graphics debugger

Abstract: While the dream of a graphics debugger on par with GDB or Visual Studio is one of the better sorts of dreams to have, there are many difficult challenges involved in making that dream a reality. Some of these challenges are fundamental to the task of graphics debugging while others are the result of drivers, shaders and hardware being designed with little thought to the graphics debugging process. While adding additional detail to our SIGGRAPH paper on this subject [Duca et al. 2005] is one of our goals, we al… Show more

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