“…Experimentally, polarization textures and hence skyrmions can be assessed by measuring the spatially varying reduced Stokes vector
across the light profile, mapping the local polarization states onto the Poincaré sphere, just like the local spin of magnetic skyrmions is mapped onto the Bloch sphere. [
22 ] The polarization texture itself can take on almost unlimited shapes, including Néel‐type (hedgehog) and Bloch‐type skyrmions, [
12,15,20,23,24 ] but the underlying topology is characterized by a single invariant, the skyrmion number, n , which counts how many times
wraps around the Poincaré sphere. [Note that while every Skyrmion beam is a Poincaré beam, the reverse does not hold: The mapping must obey specific mapping rules.…”