Integrated and Holistic Perspectives on Learning, Instruction and Technology 2000
DOI: 10.1007/0-306-47584-7_10
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Building Versus Using Simulations

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Cited by 40 publications
(32 citation statements)
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“…Of those that do tackle learning and practice, discussions often refer to the hypothesis that involving the clients in model building provides much of the learning useful for aiding decisions (Alessi, 2000;Andersen, Richardson, & Vennix, 1997;Paich & Sterman, 1993;Robinson, 2004;Rouwette, et al, 2011;Rouwette, Vennix, & Mullemkom, 2002;Thomke, 1998;Ward, 1989). The outcomes of client involvement in model building might take an anecdotal form in general discussion; for example, 50% of benefit of modelling is gained simply by building the model with client involvement (Robinson, 1994).…”
Section: The High Involvement Hypothesismentioning
confidence: 99%
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“…Of those that do tackle learning and practice, discussions often refer to the hypothesis that involving the clients in model building provides much of the learning useful for aiding decisions (Alessi, 2000;Andersen, Richardson, & Vennix, 1997;Paich & Sterman, 1993;Robinson, 2004;Rouwette, et al, 2011;Rouwette, Vennix, & Mullemkom, 2002;Thomke, 1998;Ward, 1989). The outcomes of client involvement in model building might take an anecdotal form in general discussion; for example, 50% of benefit of modelling is gained simply by building the model with client involvement (Robinson, 1994).…”
Section: The High Involvement Hypothesismentioning
confidence: 99%
“…More usefully, it might take a more testable form by referring to specific learning outcomes, such as those listed in Table 1. Table 1: Formulations of the high involvement hypothesis  Implicit mental models of the system converted into explicit mental models (Andersen, et al, 1997)  Refined mental models for managing the system (Rouwette, et al, 2011;Thomke, 1998)  Improved creativity and generating new ideas for improving system performance (Robinson, 2004);  Abstraction of general principles from models that can be transferred elsewhere (Alessi, 2000;Lane, 1994;Thomke, 1998) Common to all of the formulations listed in Table 1 is the theory that a simulation client has a simple predictive mental model of how the system under study behaves. Involvement in model building is hypothesised to aid clients to recognise their own implicit assumptions (Andersen et al, 1997), refine and change mental models (Rouwette et al, 2007;Thomke, 1998), enhance creativity in problem solving (Robinson, 2004), and generalise knowledge so that it can be transferred to other similar problems (Alessi, 2000;Lane, 1994;Thomke, 1998).…”
Section: The High Involvement Hypothesismentioning
confidence: 99%
“…Model and simulation fidelity. Alessi defines a model as the mathematics or logic that underlies a simulation, and a simulation as the model plus the interface that allows users to interact with it (Alessi, 2000). Fidelity refers to the realism (usually understood in terms of detail) that the model or simulation presents.…”
Section: Application Of Simulation Principles To Virtual Familiesmentioning
confidence: 99%
“…Alessi (2000) stresses the importance of game-based learning, clarifying that it is a balance between conceptual (teaching about) and procedural (teaching how to do) knowledge. Computer games address many of the limitations of traditional instructional methods; games have the ability to motivate learning, increase knowledge and skill acquisition and support traditional teaching methods.…”
Section: To Learn By Enjoying Oneselfmentioning
confidence: 99%