VIII Jornadas Sobre Innovación Docente en Arquitectura (JIDA'20), Escuela Técnica Superior De Arquitectura De Málaga, 12 Y 13 D 2020
DOI: 10.5821/jida.2020.9333
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Buildings 360º: un nuevo enfoque para la enseñanza en construcción

Abstract: de esta obra se puede reproducir sin autorización pero con el reconocimiento y atribución de los autores. No se puede hacer uso comercial de la obra y no se puede alterar, transformar o hacer obras derivadas.

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Cited by 6 publications
(4 citation statements)
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“…A common definition is that of Fazel and Izadi [38], who understand AR as a line between the virtual and real-world that overlays supplementary and additional virtual information over real objects and scenes and, therefore, enhances our perception of the real world. It is also explained as a way to allow a participant's clear view of the real world [1], but it can also be understood as methods and ways to submerge users in educational simulations where they can practice acquired theoretical knowledge and concepts by interacting with the environment [8]; further, AR can allow one to view the real world with the addition of external information intended to provide a new understanding to what is being seen [39]. The latter is the definition that best suits the present research project.…”
Section: Definition Of the Problemmentioning
confidence: 99%
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“…A common definition is that of Fazel and Izadi [38], who understand AR as a line between the virtual and real-world that overlays supplementary and additional virtual information over real objects and scenes and, therefore, enhances our perception of the real world. It is also explained as a way to allow a participant's clear view of the real world [1], but it can also be understood as methods and ways to submerge users in educational simulations where they can practice acquired theoretical knowledge and concepts by interacting with the environment [8]; further, AR can allow one to view the real world with the addition of external information intended to provide a new understanding to what is being seen [39]. The latter is the definition that best suits the present research project.…”
Section: Definition Of the Problemmentioning
confidence: 99%
“…In this phase, the software tool PANO2VR [59] and the plugin "buildings 360 • " [1] were used to develop the first version of metaverse environments for students to digitally visit construction and rehabilitation sites. Figure 2 shows a screenshot of one moment during a visit [60].…”
Section: First Phasementioning
confidence: 99%
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