2008
DOI: 10.1115/1.2965607
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Cable-Driven Parallel Mechanisms: Application to a Locomotion Interface

Abstract: Over the past decade, cable-driven parallel mechanisms have been used for several purposes. In this paper, a novel application is proposed, namely, using two 6DOF cable-driven parallel mechanisms sharing a common workspace to obtain the mechanical base for the design of a locomotion interface. The methodology used to develop the architecture of the mechanisms is presented, and the two main criteria used to optimize the geometry are described. These criteria are based on the wrench-closure workspace and a detec… Show more

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Cited by 61 publications
(39 citation statements)
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“…Due to the geometry of cable-driven platforms described in [2] and the trajectories of the feet, cable interferences can occur. As interferences restrict the size of the workspace, various methods were previously devised to analyze them.…”
Section: Introductionmentioning
confidence: 99%
“…Due to the geometry of cable-driven platforms described in [2] and the trajectories of the feet, cable interferences can occur. As interferences restrict the size of the workspace, various methods were previously devised to analyze them.…”
Section: Introductionmentioning
confidence: 99%
“…the overall dimension of the complete CDLI) so as to avoid cable interferences and to minimize human-cable interferences while the user is walking (Perreault & Gosselin, 2008). It must be noted that due to the unilaterality of the actuation principle, a cable-driven parallel platform needs at least seven cables in order to control a six DOF platform.…”
Section: The Geometry Of the CDLImentioning
confidence: 99%
“…the wrench applied by the cables on that platform), τ i is the tension vector of the ith (of n) cable, W is the pose-dependent wrench matrix computed by the platform Jacobian matrix that links Cartesian to articular velocities, G is a weighting matrix with its diagonal elements such that g i = 1 for all i, where the mathematical derivation of (3) is presented in (Barrette & Gosselin, 2005) and an application is described in (Perreault & Gosselin, 2008).…”
Section: Optimal Tension Distributionmentioning
confidence: 99%
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“…A user can walk inside a virtual environment and interact with any objects in it, including the environment itself. Due to the geometry of cable-driven haptic platforms described in [13] and the trajectories of the feet, cable interference can occur, and the platform can leave its designated workspace. Furthermore, when in use, cables can snap, wind up incorrectly on their reels, or damage their tension sensors, all potentially leading to failure.…”
Section: Introductionmentioning
confidence: 99%