2010 5th International Symposium on Telecommunications 2010
DOI: 10.1109/istel.2010.5734136
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Camera mouse implementation using 3D head pose estimation by monocular video camera and 2D to 3D point and line correspondences

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Cited by 10 publications
(7 citation statements)
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“…The machine learning model is trained manually using Adaboost algorithm [15] based on the skin colour feature. Point feature is tracked over the video frame by Lucas Kanade algorithm [16] & rotation matrix and translation vector is used to calculate the location of pointer for creating click events [17]. A system is proposed in [18], where head movement is used to control the cursor and speech recognition is used to perform mouse action.…”
Section: A Interaction With Desktop Computermentioning
confidence: 99%
“…The machine learning model is trained manually using Adaboost algorithm [15] based on the skin colour feature. Point feature is tracked over the video frame by Lucas Kanade algorithm [16] & rotation matrix and translation vector is used to calculate the location of pointer for creating click events [17]. A system is proposed in [18], where head movement is used to control the cursor and speech recognition is used to perform mouse action.…”
Section: A Interaction With Desktop Computermentioning
confidence: 99%
“…To calculate the translation vector we present the problem as optimization problem as follow [26]: 19) where (x j ,y j ) is the estimated coordinates of virtual points, N is the number of virtual points, and ) , ( j j y x are calculated using the following equation: 20) where F presents the lens distortion function and [X hj , Y hj , Z hj ] are the 3D coordinates of virtual points in head coordinate system. By solving the optimization problem of Eq.…”
Section: B) Estimating Translation Vectormentioning
confidence: 99%
“…In our previous work [20] we discussed about the algorithm for the calculation of 3D head pose using four artificial rectangular points on the face. To remove the need for marking artificial points on the face and increasing the accuracy of the camera mouse, in this work we utilized a new algorithm to obtain the coordinates of the four arbitrary virtual points on the face area in each frame.…”
mentioning
confidence: 99%
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“…3 Most successful eye-tracking techniques in commercial areas pose either the requirement of a high-cost image capturing device (e.g., camera and lens) or very limited operation within a strongly controlled situation. 4,5 Recently, much interest in eye-tracking technology is being generated in the areas of HCI for web usability, advertising, smart TV, and mobile applications. However, the high cost or the limitation of conventional eye-tracking techniques can hardly be employed in low-cost commercial applications.…”
Section: Introductionmentioning
confidence: 99%